Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya

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文件数目:47个文件
文件大小:4.67 GB
收录时间:2019-08-16
访问次数:8
相关内容:DigitalTutorsHigh-ResolutionGameCharacterCreationPipelineZBrushMaya
文件meta
  • 35. UVing the clothing.mp4
    186.34 MB
  • 08. Defining the face with detail.mp4
    181.52 MB
  • 33. Creating the inside of the mouth.mp4
    175.73 MB
  • 15. Combining the two shirts.mp4
    175.39 MB
  • 07. Starting wrinkling and skin detail.mp4
    162.39 MB
  • 16. Pushing the detail on the t-shirt.mp4
    157.32 MB
  • 22. Defining button and cloth details in Maya.mp4
    155.41 MB
  • 44. Adding diffuse, specular, and gloss textures.mp4
    152.71 MB
  • 29. Retopologizing the face.mp4
    142.1 MB
  • 18. Finishing the pants detail.mp4
    137.1 MB
  • 32. Continuing to retopologize the hands and arms.mp4
    133.2 MB
  • 28. Getting into TopoGun.mp4
    132.88 MB
  • 13. Creating clothing forms.mp4
    132 MB
  • 10. Continuing blocking in the arms and hands.mp4
    131.94 MB
  • 09. Blocking in the arms and hands.mp4
    126.59 MB
  • 06. Working more on sculpting the head.mp4
    126.46 MB
  • 12. Beginning to block clothing in ZBrush.mp4
    125.7 MB
  • 21. Finishing the shoes.mp4
    118.75 MB
  • 31. Retopologizing the arms and hands.mp4
    117.37 MB
  • 23. Applying button to cloth and shoe details.mp4
    117.07 MB
  • 26. Finalizing geometry of our character.mp4
    102.77 MB
  • 14. Cloth detailing on button down shirt.mp4
    97.75 MB
  • 24. Adjusting shirt and shoe detail.mp4
    95.83 MB
  • 11. Detailing the arms.mp4
    95.81 MB
  • 19. Base mesh creation of the shoes.mp4
    94.65 MB
  • 02. Collecting references.mp4
    92.8 MB
  • 27. Getting our mesh ready for retopology.mp4
    92.38 MB
  • 46. Final presentation of the render.mp4
    88.02 MB
  • 04. Blocking in eyes, brow, nose, and cheeks.mp4
    87.56 MB
  • 36. Laying out the UVs in Maya.mp4
    84.44 MB
  • 03. Blocking forms of the head from a sphere.mp4
    84.13 MB
  • 43. Texture mapping in dDo.mp4
    83.62 MB
  • 05. Tweaking the shapes.mp4
    82.24 MB
  • 41. Continuing to hand paint textures.mp4
    81.5 MB
  • 40. Hand painted skin textures in ZBrush.mp4
    80.63 MB
  • 25. Quick jewelry creation for our character.mp4
    78.57 MB
  • 45. Finalizing textures of our image.mp4
    76.63 MB
  • 17. Beginning the detailing process on the pants.mp4
    68.42 MB
  • 37. Normal map generation.mp4
    56.32 MB
  • 20. Shoe sculpting in ZBrush.mp4
    54.12 MB
  • 34. Continuing cleaning up the model.mp4
    53.47 MB
  • 38. Map generation and composition.mp4
    45.43 MB
  • 30. Finishing the retopology of the face.mp4
    43.65 MB
  • 39. Collecting the needed maps for dDo.mp4
    30.42 MB
  • 42. Texture mapping in TopoGun.mp4
    29.03 MB
  • 01. Introduction and project overview.mp4
    8.97 MB
  • ~uTorrentPartFile_14A553DCD.dat
    7.26 MB
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